Videos Kz4QJmNrVXU
Velocity Sickness: What Happens When Your Whole Team Gets 10x Faster — Matt Dailey, Ref.
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Transcript
249 cues· 3,615 words· 19,317 chars
- 0:12 Thank you so much for coming later in the week here.
- 0:16 I'm Matt.
- 0:17 I'm the CEO and founder of REF.
- 0:21 The problem we work on at REF is one you might be familiar with where individual engineers are going really fast with AI, but the team as a whole is not.
- 0:28 And we're working to help close that gap.
- 0:32 What I'm gonna be talking about today is what happens when your whole team gets 10 times faster.
- 0:38 All the things that don't go well
- 0:41 And my goal is to give you a blueprint for how to get through those issues and have the whole team move faster together.
- 0:51 The way I want to accomplish that is first talk about those issues, define some terms, then we'll talk about how did we get here, where are we at now,
- 1:02 And we'll use that to triangulate on some solutions.
- 1:05 We'll start high level and we'll work down and get more and more practical until we leave with a couple of things you can leave here and do immediately.
- 1:13 How's that sound?
- 1:14 Any thumbs up?
- 1:14 All right, awesome.
- 1:16 Great, that was great.
- 1:17 All right, so let's get into it.
- 1:22 These are some of the problems you might be experiencing right now.
- 1:25 These are problems that affect individuals and are actually magnified at the team level, once the entire team starts experiencing them.
- 1:34 So the first one, too many PRs to merge.
- 1:37 This is the classic first problem you hit when you start adopting AI as an engineer.
- 1:41 You're like, great, I'm shipping stuff, and you push up those PRs and you're like,
- 1:45 there's no way I can merge all these.
- 1:47 And this is obviously magnified when the whole team does this, merge conflicts, merge queue breaks down, things get bad.
- 1:55 The second problem is that you're moving in too many directions at once.
- 1:59 This is also both individual and a team problem.
- 2:02 Individually, this is where you have a bunch of agents doing different things, you're trying to remember who's doing what, and your brain gets fried.
- 2:09 At the organizational level, this is your engineers picking up things and running in a certain direction, another engineer's running over here, maybe some are bumping into each other, and you're not moving cohesively with focus because you're just sprinting in all sorts of directions.
- 2:25 The third problem you might be experiencing is declaring agent bankruptcy.
- 2:29 This is a common pattern I see engineers get into where
- 2:33 You're cranking, you have your 12 terminals open.
- 2:36 At the end of the day, you're like, yeah, I did a lot of work.
- 2:38 You step away from your laptop, spend time with your friends and family.
- 2:43 Next morning, you come back and it's like walking into just a room of strangers.
- 2:47 Who are these people, what are they doing here?
- 2:49 But no problem, they're agents, so you just get rid of them and start over again.
- 2:55 The problem though is it feels like you're doing a lot of work, but you're doing the same work and you're spending tokens twice.
- 3:03 You're doing the same problems over and over again.
- 3:07 And if you think about that organizationally, that's your team not being efficient with both their time and their token resources.
- 3:16 Problem four though is actually the most important one.
- 3:20 It's critical decisions being made by agents.
- 3:22 Once you have agents
- 3:25 doing a lot of your work, if you as an engineer are letting an agent make a critical decision, you are ceding control of your code.
- 3:32 You are no longer the owner of that code, the agent is.
- 3:36 And if you imagine that at scale at your company, if the engineers across your team are giving up ownership of the code, you no longer own the product.
- 3:46 These are a bunch of problems you might be experiencing at different degrees at different days.
- 3:52 The way I like to bundle it up is into this term velocity sickness.
- 3:56 This is the stress caused by sudden output
- 4:00 increases thanks to AI.
- 4:02 It affects individuals or teams.
- 4:05 And the result is output without impact.
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